About me

I'm a backend and platform engineer who works across infrastructure, cloud, and products shaped around how people actually work.

My work spans production incidents, migrations, event-driven systems, observability, and data-heavy products. I care about dependable systems, clear operational boundaries, and understanding why something works, not merely whether it appears healthy. That often means tracing failures across applications and infrastructure, challenging where work belongs, and leaving the system simpler than I found it.

I started programming in 2017 at Covenant University, where I rebuilt my favourite game, Tic Tac Toe, in Visual Basic. Since then, curiosity has taken me from financial platforms, CDC pipelines, and production reliability work to school operations software, real-time queues, and football tools for the group chat.

My resume

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Let's talk

If you're working on a difficult system, a thoughtful product, or just want to compare notes, send me a message.